package Server.data.temp;

public class Drop{
	int id;
	int MobId;
	int ItemId;
	int Min;
	int Max;
	int Special;
	int chance;
	int Type;

	public int get_chance(){
		return chance;
	}public void set_chance(int _chance){
		chance = _chance;
	}
	
	public int get_id(){
		return id;
	}public void set_id(int _id){
		id = _id;
	}

	public int get_MobId(){
		return MobId;
	}public void set_MobId(int _MobId){
		MobId = _MobId;
	}

	public int get_ItemId(){
		return ItemId;
	}public void set_ItemId(int _ItemId){
		ItemId = _ItemId;
	}

	public int get_Type(){
		return Type;
	}public void set_Type(int _Type){
		Type = _Type;
	}

	public int get_Min(){
		return Min;
	}public void set_Min(int _Min){
		Min = _Min;
	}

	public int get_Max(){
		return Max;
	}public void set_Max(int _Max){
		Max = _Max;
	}

	public int get_Special(){
		return Special;
	}public void set_Special(int _Special){
		Special = _Special;
	}
}